Shots From Across the Pond: Jamie Reviews Batman: Arkham Knight

The finale of the four part Batman Arkham “trilogy” is finally here, and does it conclude the series well? Lets find out.

The story of Batman’s most recent adventure, opens up with the sinister return of Scarecrow, a villain that hasn’t been seen since Killer Croc dragged him down into the sewers back during Arkham Asylum, so its been a while since this particular villain has been seen and it seems he’s be using the time he’s been away to become one of the best comic book villain to ever be in a video game, so this game sees Scarecrow team up with the unknown, mysterious, militaristic, Arkham Knight, who has a hatred for Batman unlike any other villain.

An additional part of Scarecrows plan starts with him scaring off the citizens of Gotham and leaving the thugs and crooks of Gotham to rule, with a scattering of other villains around to keep Batman busy, including but not limited to, Two Face, Riddler, Penguin, Poison Ivy, and several more lesser known one, including one who’s first appearance haunts me even know, you’ll know him when you see him, but the game isn’t just villains, Batman has a few friends he can count on, including a few who will team up with him, utilizing one of the greatest new features. Tag Team Takedown.

Another new feature of this game is the Batmobile, a great way for Batman to move around the abandoned streets of Gotham, although doing that smoothly may be a bit of a challenge, yeah the controls aren’t the smoothest, but the Batmobile is near perfect in battle mode, armed with a 60mm cannon, riot suppressors, an EMP and a hacking device, this thing just wreaks everything the Arkham Knight can throw at it.

So the game sounds great and well for me anyway it is, I’ve seen some people complain about the Arkham Knights identity and the overuse of the Batmobile, but neither of those things are an issue to me or the way I played and enjoyed the game, but if there was any problems that I had with the game were the DLC story packs, The Red Hood and Harley Quinn story packs respectively, the issue with them are the short length and that the animation, especially when the characters speak, are not on the same level of the main game, but if a games only issue is additional content, then that isn’t that much of a problem.

So Batman Arkham Knight ends the series on a high note, unless you planed to play on the PC. So I’ll give Batman Arkham Knight a 4.9 out of 5 stars.
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